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Matrix Transforms for Computer Games and Animation

Parametre

  • 180 stránok
  • 7 hodin čítania

Viac o knihe

Focusing on matrix transforms essential for computer graphics, this book provides a comprehensive introduction to key concepts such as notation, determinants, and various matrix types. It explores both 2D and 3D transformations, along with quaternions, and includes numerous worked examples to demonstrate practical applications. This resource is ideal for those looking to deepen their understanding of mathematical foundations in graphics.

Nákup knihy

Matrix Transforms for Computer Games and Animation, John Vince

Jazyk
Rok vydania
2012
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