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Matrix Transforms for Computer Games and Animation

Autori

180 stránok

Viac o knihe

Focusing on matrix transforms essential for computer graphics, this book provides a comprehensive introduction to key concepts such as notation, determinants, and various matrix types. It explores both 2D and 3D transformations, along with quaternions, and includes numerous worked examples to demonstrate practical applications. This resource is ideal for those looking to deepen their understanding of mathematical foundations in graphics.

Parametre

ISBN
9781447143208
Vydavateľstvo
Springer London

Kategórie

Variant knihy

2012, mäkká

Nákup knihy

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