Knihobot

Games and Gamification in Market Research

Hodnotenie knihy

4,2(7)Ohodnotiť

Parametre

  • 360 stránok
  • 13 hodin čítania

Viac o knihe

Create intrinsic engagement in the research sphere through gamification; exploit existing and emerging technologies, and glean better-quality, untapped data that cannot be obtained through traditional surveying methods.

Nákup knihy

Games and Gamification in Market Research, Betty Adamou

Jazyk
Rok vydania
2018
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Akonáhle sa objaví, pošleme e-mail.

Platobné metódy

4,2
Veľmi dobrá
7 Hodnotenie

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