Knihobot
Kniha momentálne nie je na sklade

Physics for game developers

Parametre

Kategórie

Viac o knihe

By applying physics to game design, you can realistically model everything that bounces, flies, rolls, or slides, to create believable content for computer games, simulations, and animation. This book serves as the starting point for those who want to enrich games with physics-based realism.

Nákup knihy

Physics for game developers, David M. Bourg

Jazyk
Rok vydania
2002
Akonáhle sa objaví, pošleme vám e-mail.

Doručenie

  •  

Platobné metódy

Navrhnúť zmenu